DarkRadiant 3.8.0 2023-02-03 (changelog)

What's new:

  • Feature: Support new frob-related material keywords
  • Improvement: Mission selection list in Game setup is not alphabetically sorted
  • Improvement: Better distinction between inherited and regular spawnargs
  • Improvement: Silence sound shader button
  • Improvement: Add Reload Definitions button to Model Chooser
  • Fixed: Model Selector widgets are cut off and flicker constantly on Linux
  • Fixed: DarkRadiant will not start without Dark Mod plugins
  • Fixed: GenericEntityNode not calculating the direction correctly with "editor_rotatable"
  • Fixed: RenderableArrow not drawing the tip correctly for arbitrary rotations
  • Fixed: Light Inspector crashes on Linux
  • Fixed: Models glitch out when filtering then showing them
  • Fixed: Skin Editor: models not centered well in preview
  • Fixed: "Copy Resource Path" includes top level folders
  • Fixed: Skin Editor: internal test skins are shown if Material Editor was open previously
  • Fixed: Changing Game/Project doesn't update loaded assets correctly
  • Fixed: Model Chooser: initially hidden materials aren't revealed when enabling them
  • Fixed: Choosing AI entity class 'atdm:townsfolk_commoner_update' causes crash
  • Fixed: Sporadic assertion failure on shutdown due to LocalBitmapArtProvider destruction
  • Fixed: Prefab Selector spams infinite error dialogs on Linux

View the changelog to see what's new in this version.

Windows Installer

Windows Portable (7z)

Linux

DarkRadiant 3.7.0 2022-11-22 (changelog)

What's new:

  • Feature: Skin Editor
  • Improvement: Script Window usability improvements
  • Fixed: Hitting escape while autosaving crashes to desktop
  • Fixed: Def parsing problem in tdm_playertools_lockpicks.def
  • Fixed: DR hangs if selecting a lot of entities with entity list open
  • Fixed: Float Property Editor's entry box is sticking around after selecting a float key
  • Fixed: Spline entities without model spawnarg are unselectable
  • Fixed: Entity window resets interior sizing forcing resize each time it is opened
  • Fixed: Spline curves should not be created with a model spawnarg
  • Fixed: Newly appended curve control vertices aren't shown at first
  • Fixed: Light entities are zoomed out in preview window
  • Fixed: Entity inspector spawnarg fields not always updated by UI windows such as Model Chooser

View the changelog to see what's new in this version.

Windows Installer

Windows Portable (7z)

Linux

DarkRadiant 3.6.0 2022-11-12 (changelog)

What's new:

  • Feature: Selection Focus
  • Feature: Add Radiant.findEntityByName script method
  • Feature: Media Browser shows a thumbnail preview when selecting folders
  • Feature: Map is remembering layer visibilities between loads
  • Fixed: ModelDefs are shown in T-pose
  • Fixed: Patch vertices are the wrong colour
  • Fixed: Shader Clipboard source gets cleared on 'copy shader' operation
  • Fixed: Nodes of hidden layers are still visible after loading the map
  • Fixed: Can't close properties window
  • Fixed: Merge Action rendering is broken
  • Fixed: After using ToggleMainControl_Camera, the center panel is grey after restart
  • Fixed: When using ToggleMainControl_Camera, arrow keys cannot be used to move the viewer
  • Fixed: Property Panel not remembering undocked/closed tabs
  • Fixed: Texture Tool not updating during manipulation
  • Fixed: Orthoview ignores filters for surfaces in models
  • Fixed: Blue dot when selecting one face removed
  • Tweak: Conversation Editor: double-click opens selected conversation
  • Tweak: Preference option to disable drag select in camera view
  • Tweak: ESC key should clear the resource tree view filter text
  • Tweak: New layers function: tooltip popup getting in the way

View the changelog to see what's new in this version.

Windows Installer

Windows Portable (7z)

Linux

DarkRadiant 3.5.0 2022-10-28 (changelog)

What's new:

  • Feature: More customisable layout, all windows and panes can be dragged and arranged
  • Layouts like Embedded, Regular and Splitpane are superseded and have been removed
  • Tweak: The LayerControlPanel's tooltip popup is now less annoying
  • Tweak: Clarify distinction between Shadow render mode and other render modes
  • Fixed: Show/hide Light Volumes for combined entities inconsistent
  • Fixed: Currently applied particleDef not selected in Particle Selector
  • Fixed: Layer visibility checkbox not reacting to double-clicks
  • Fixed: Cannot toggle visibility of layers in Linux
  • Fixed: Drag-and-dropping layers is not working in Linux

View the changelog to see what's new in this version.

Windows Installer

Windows Portable (7z)

Linux

DarkRadiant 3.4.0 2022-10-09 (changelog)

What's new:

  • Feature: Allow Layers to be arranged into a Tree
  • Fixed: Readable Editor displays "shader not found" in view
  • Fixed: Undoing snap to grid with prefabs causes crash
  • Fixed: Include doc in building instructions
  • Fixed: Decal textures causes DR to crash
  • Fixed: Skin chooser: double click on materials list closes window
  • Fixed: Selecting and deselecting a filtered child brush through layers leaves the brush selected
  • Fixed: Material editor re-sorts stages on pasting image map resulting in wrong material stages list and wrong selected stage
  • Fixed: Crash on start if engine path is choosen (Doom 3)

View the changelog to see what's new in this version.

Windows Installer

Windows Portable (7z)

Linux

DarkRadiant 3.3.0 2022-09-23 (changelog)

What's new:

  • Feature: Remove menu options which are not applicable to current game
  • Feature: Grey-out menu entries that are not applicable
  • Feature: FX Declaration Parsing Support
  • Feature: FX Chooser
  • Feature: Renderer now takes "translucent" keyword into account
  • Fixed: Lighting Mode Renderer draws hidden lights
  • Fixed: Loading map results in "Real Hard DarkRadiant Failure" exception
  • Fixed: Crash when trying to set default mouse or keyboard bindings
  • Fixed: Unit Tests intermittently get stuck on Github runner
  • Fixed: xmlutil thread safety problems
  • Fixed: Some materials aren't displayed correctly

View the changelog to see what's new in this version.

Windows Installer

Windows Portable (7z)

Linux

DarkRadiant 3.2.0 2022-09-03 (changelog)

What's new:

  • Feature: Show entityDefs related to selected models in Model Chooser
  • Feature: Support for rendering blend lights
  • Feature: Implement sorting of Interaction Stages
  • Feature: Recognise type of "set x on y" spawnargs
  • Feature: OBJ files: loader supports usemtl keywords directly referencing material names (without .mtl file)
  • Fixed: Material editor: additional preview object in textures/glass/ materials
  • Fixed: Every attempt to load a texture will trigger a SIGSEGV signal caught: 11
  • Improvement: Update to wxWidgets 3.2.0

View the changelog to see what's new in this version.

Windows Installer

Windows Portable (7z)

Linux

DarkRadiant 3.1.0 2022-08-21 (changelog)

What's new:

  • The Texture Tool got its Free Scale operator now, allowing you to fit the texture with the mouse instead of having to type in the percentages.
  • A lot of work went into the Declaration handling (EntityDef, Skins, Materials, Particles, etc.), which is now much more robust and more conformant to how the game is doing things (at least until TDM 2.10).
  • The Material Editor got a plethora of issues resolved
  • Improved the Model Export dialog and options

View the changelog to see what's new in this version.

Windows Installer

Windows Portable (7z)

Linux

DarkRadiant 3.0.0 2022-06-15 (changelog)

It took a while, but DarkRadiant 3.0.0 is finally available. Most of the time has been spent on improving DarkRadiant's renderer, which now features shadow mapping support of up to 6 lights. It's still not matching the engine's output (especially in terms of performance), but it should be faster and much more helpful than it was before. Besides of that, a lot of non-renderer issues have been resolved in this release too, next to some fine usability improvements.
View the changelog to see what's new in this version.

Windows Installer

Windows Portable (7z)

Linux

DarkRadiant 2.14.0 2021-11-27 (changelog)

DarkRadiant 2.14.0 is available. This release focused on DarkRadiant's texturing abilities, the Texture Tool and some of the Surface Inspector algorithms have been completely rewritten. A new model importer UI has been added with the ability to convert FBX models into a format compatible to the game (it can also convert LWO, ASE and OBJ models). The EntityInspector can now deal with more than one selected entities, showing the shared key values in the list.
View the changelog to see what's new in this version.

Windows Installer

Windows Portable (7z)

DarkRadiant 2.13.0 2021-08-09 (changelog)

DarkRadiant 2.13.0 is ready for download. A lot of fixes and improvements made it into this release. Support for multiple .lin point files has been added, to better support the visualisation of "internal" visportal leaks. DarkRadiant is now capable of comparing maps, both in differential A vs. B comparisons as well as three-way merge scenarios (when both maps share the same ancestor).
View the changelog to see what's new in this version.

Windows Installer

Windows Portable (7z)

DarkRadiant 2.12.0 2021-05-01 (changelog)

DarkRadiant 2.12.0 is ready for download. Feature highlights include a new customisable GUI and the first iteration of the Material Editor GUI, next to a number of bug fixes and improvements.
View the changelog to see what's new in this version.

DarkRadiant 2.11.0 2021-01-29 (changelog)

DarkRadiant 2.11.0 is ready for release. Next to bug fixes and GUI improvements (also to the recently added TDM Game Connection plugin) this build enables users to manage their favourite resources like materials, entities, sound shaders. The search function of resource trees has been improved too.
View the changelog to see what's new in this version.

DarkRadiant 2.10.0 2020-12-26 (changelog)

DarkRadiant 2.10.0 adds a couple of interesting features for mappers, like welding/merging patches, opening maps from PK4 files and adjustable light colours and orthoview font sizes.
View the changelog to see what's new in this version.

DarkRadiant 2.9.1 2020-11-19 (changelog)

DarkRadiant 2.9.1 fixes a freeze issue that has slipped into the recent 2.9.0 release.
View the changelog to see what's new in this version.

DarkRadiant 2.9.0 2020-11-18 (changelog)

This release includes a large change to DarkRadiant's module architecture, separating UI code from the actual algorithms almost everywhere. Aside from that, most efforts went into bug fixing and stabilisation - with the occasional convenience feature here and there. TDM mappers will also like to check out the first incarnation of the TDM Game Connection plugin (usable in TDM 2.09+).
View the changelog to see what's new in this version.

DarkRadiant 2.8.0 2020-05-02 (changelog)

Next to a considerable number of bugfixes and improvements, a nice amount of new editing features made it into this build. There's a new way to select items by filter, it's possible to retain grouping information when copy-pasting between DarkRadiant sessions, a new "Select Parent Entities" command has been added, and more. View the changelog to see what's new in this version.

DarkRadiant 2.7.0 2020-01-14 (changelog)

This release is 90% about fixed bugs and usability issues. The type-to-search functionality in lists and tree views has been improved, and the Game/Project Setup now shows recently used custom paths in the mission drop down list. OrbWeaver has been working on a DarkRadiant user guide which is continuously expanded and available on our website www.darkradiant.net/userguide (also accessible through the About > User Guide menu option). View the changelog to see what's new in this version.

DarkRadiant 2.6.0 2018-05-10 (changelog)

This feature release is further improving on the Model Exporting capabilities and introduces smaller features like a mapping time stopwatch and the ability to define favourites in the Media Browser, making it more convenient to work with a large number of materials. On top of that, this build offers a number of fixes and improvement for various parts of the editor. View the changelog to see what's new in this version.

DarkRadiant 2.5.0 2017-12-24 (changelog)

This is a feature release introducing a new Game Setup dialog, which can adapt itself to the selected game type. More specifically, The Dark Mod mappers are now supported by a custom setup dialog with options to create their mission folder setup right from within DarkRadiant, plus a few safety checks to notify them about a possibly wrong folder configuration. Moreover, new dialogs for editing the TDM mission description files (readme.txt and darkmod.txt) have been added featuring a live preview of the edited texts. View the changelog to see what's new in this version.

DarkRadiant 2.4.0 2017-09-26 (changelog)

This release fixes a few annoying bugs and introduces a new Model Export feature, allowing editors to export the current selection to ASE, LWO or OBJ (including brushes, patches and models). View the changelog to see what's new in this version.

DarkRadiant 2.3.0 2017-07-23 (changelog)

This is a feature release containing a few bugfixes and stabilisations. View the changelog to see what's new in this version.

DarkRadiant 2.2.1 2017-02-07 (changelog)

This is a feature release containing a few bugfixes and stabilisations. View the changelog to see what's new in this version.

DarkRadiant 2.1.0 2016-11-18 (changelog)

This is a feature release containing a few bugfixes and stabilisations.

DarkRadiant 2.0.4 2016-06-04 (changelog)

This is a bugfix/stabilisation release including a few nice additions.

DarkRadiant 2.0.3 2015-12-30 (changelog)

This is a bugfix/stabilisation release. It's recommended to prefer this release over the recent 2.0.2.

DarkRadiant 2.0.2 2015-01-10 (changelog)

This is a bugfix/stabilisation release.

DarkRadiant 2.0.1 2014-11-15 (changelog)

This is a bugfix/stabilisation release.

DarkRadiant 2.0.0 2014-10-10 (changelog)

This is a major release, the entire UI code has been migrated from GTK+2 to wxWidgets 3.0. Most of the work went into the migration, but a few features and stability fixes made it into this release nonetheless.

--- Older 1.x releases based on GTK+ below

DarkRadiant 1.8.1 2014-07-14 (changelog)

This release contains a couple of bug fixes and some new functionality.

Windows Installer

DarkRadiant 1.8.0 2013-10-12 (changelog)

This release contains numerous bug and stability fixes as well as one new feature for flooring objects. Some improvements have also been made to better support different game types.

Windows Installer

DarkRadiant 1.7.3 2013-02-02

This release contains a fix for a subtle but serious data corruption bug which caused non-worldspawn brush geometry to become corrupted after multiple save operations.

Windows Installer

DarkRadiant 1.7.2 2012-07-16 (changelog)

This release contains a bugfix for a long-lasting but irritating issue whereby entities would be renamed unnecessarily when importing or pasting data into a map.

Windows Installer

DarkRadiant 1.7.1 2012-06-09

This is a bugfix release containing fixes for a number of outstanding renderer issues and other defects.

Windows Installer

DarkRadiant 1.7.0 2011-11-26 (changelog)

With DarkRadiant 1.7.0 a massive list of improvements has been made available, next to the usual long list of bugfixes. A fully-fledged Particle Editor, real-time render preview, increased map loading performance, reduced memory consumption and many improvements related to layers, to name the most important changes over the previous release.

Windows Installer

DarkRadiant 1.6.1 2011-04-23 (changelog)

DarkRadiant 1.6.1 is a maintenance or bugfix release which resolves a few issues that came up since 1.6.0.

Windows Installer

DarkRadiant 1.6.0 2011-04-08 (changelog)

DarkRadiant 1.6.0 introduces native support for the Quake 4 Map Format as well as a rudimentary quake4.game definition (to be tested, feedback is welcome). The 3D renderer went through some profiling and is operating considerably faster now. A few bugs and crashes have been fixed as well.

Windows Installer

DarkRadiant 1.5.0 2011-01-21 (changelog)

As most prominent feature DarkRadiant 1.5.0 provides a newly written Particle Previewer, including real-time particle rendering. Besides a few bugfixes and usability improvements, the major changes happened behind the scenes (all the UI code has been refactored to use GTK's C++ interface gtkmm).

Windows Installer

DarkRadiant 1.4.0 2010-07-21 (changelog)

The 1.4.0 release introduces a small set of new features, including Selection Sets, a new Group Part selection mode, Vocal Set Chooser (for TDM 1.03+) and a couple of bugfixes.

Windows Installer

DarkRadiant 1.3.2 2010-06-20 (changelog)

This is a bugfix release, resolving a couple of issues related to filtering, decal rendering and curve handling.

Windows Installer

DarkRadiant 1.3.1 2010-05-30 (changelog)

This is a bugfix release superseding the recently published 1.3.0 feature release, resolving a few annoying crashes related to the Objectives Editor plug-in. No new features have been introduced, except for the ability to select the camera position in Splitpane layout.

Windows Installer

DarkRadiant 1.3.0 2010-05-25 (changelog)

This feature release introduces support for multiple languages. German is included as first "foreign" language - if you're interested in translating DarkRadiant into your language, feel free to contact us.

Windows Installer

DarkRadiant 1.2.2 2010-04-19 (changelog)

This is a regular maintenance/bugfix release, resolving some crashes and adding support for automatically disabling Windows desktop composition on startup.

Windows Installer

DarkRadiant 1.2.1 2010-03-16 (changelog)

A critical bug surfaced in the recently released 1.2.0 preventing fonts in PK4 files from being recognised by DarkRadiant's readable editor.

Windows Installer

DarkRadiant 1.2.0 2010-03-12 (changelog)

The most prominent feature in this release is the newly written Readable Editor plugin, making WYSIWYG editing of The Dark Mod readables finally possible.

Windows Installer

DarkRadiant 1.1.0 2010-01-16 (changelog)

A massive list of improvements made it into this release, I strongly recommend upgrading to the this newest version. New texturing tools are available, overall performance has been improved, Python scripting support has been enhanced, and a couple of stability and usability changes made it into this release.

Windows Installer

DarkRadiant 1.0.2 2009-10-26 (changelog)

The critical bug surfaced in the recently released 1.0.0 was still not fixed in 1.0.1 hence a new bugfix release was in order.

Windows Installer

DarkRadiant 1.0.1 2009-10-24 (changelog)

A critical bug surfaced in the recently released 1.0.0 which crashed the application on cloning patches. This has been fixed, as long with two other minor bugs.

Windows Installer

DarkRadiant 1.0.0 2009-10-16 (changelog)

After three years of development DarkRadiant 1.0.0 finally sees the light of day.

Windows Installer

DarkRadiant 0.10.0 2009-06-21 (changelog)

DarkRadiant 0.10.0 includes an upgraded render and shader system, to improve support for id tech 4 materials and to give a better preview of maps in lighting mode. This point release also resolves some problems observed on multi-monitor setups.

Windows Installer

DarkRadiant 0.9.12 2009-03-12 (changelog)

This is a bugfix release addressing a bug in the shader file parser. Many models using shaders without qer_editorimage expressions were showing up with "shader not found". This supercedes the previous release, as usual.

Windows Installer

DarkRadiant 0.9.11 2009-03-09 (changelog)

This release features a newly written command system under the hood - DarkRadiant has its own command console now, making it possible to fire operations by typing and to create new command aliases and "binds".

Windows Installer

DarkRadiant 0.9.10 2009-02-06 (changelog)

There have been a few bugfixes, many usability improvements and better DEF file parsing support as well as a newprefab preview window.

Windows Installer

DarkRadiant 0.9.9 2008-12-30 (changelog)

DarkRadiant 0.9.9 includes a lot of noticeable improvements, including improved DDS texture handling, better memory consumption, new GUIs and lots of bugfixes and usability changes. This release is also the first one including a build targetting the Windows x64 platform (Vista 64).

Windows Installer

DarkRadiant 0.9.8 2008-12-07 (changelog)

Contains tons of fixes and a new Conversation Editor GUI to facilitate editing dialogs in DarkMod maps.

Windows Installer

DarkRadiant 0.9.7 2008-08-29 (changelog)

Contains a number of bugfixes, a rewritten namespace and a new Objectives GUI to facilitate editing objectives in DarkMod maps.

Windows Installer

DarkRadiant 0.9.6 2008-04-06 (changelog)

Contains a number of bugfixes, support for layers and a Difficulty Editor GUI specifically for editing DarkMod-maps.

Windows Installer

DarkRadiant 0.9.5 2008-01-19 (changelog)

Further improves the support for MD5 models and skins. A new plug-in has been developed to allow issuing "dmap" commands to a running TDM instance.

Windows Installer

DarkRadiant 0.9.4 2007-11-02 (changelog)

This is a bugfix release addressing an issue with the inheritance of entity classes in the Entity Browser, with a couple of other tweaks.

Windows Installer

DarkRadiant 0.9.3 2007-10-21 (changelog)

This is a minor release with a couple of bugfixes and tweaks, and is also the first release which contains the refactored module system.

Windows Installer

DarkRadiant 0.9.2 2007-09-06 (changelog)

This release adds support of CurveNURBS and CurveCatmullROM control vertex editing, better Doom 3 shader support (addnormals and other MapExpressions, built-in textures like _white, etc.), a mod-based grouping of the elements in the Entity Chooser and many other bugfixes, tweaks, usability and performance improvements.

Windows Installer

DarkRadiant 0.9.1 2007-06-10 (changelog)

New in this release: SoundShader playback, improved handling of func_* entities, draggable func_* origin, Add/Move Player Start here option in context menu, fixed and improved patch vertex commands (Add/Delete/Append patch columns/rows) and a new Select Children command.

Windows Installer

DarkRadiant 0.9.0 2007-04-29 (changelog)

This release contains a massive amount of improvements, refer to the changelog.

Windows Installer

DarkRadiant 0.8.1 2007-01-28

This release fixes a few major bugs discovered in the previous release.

Windows Installer

DarkRadiant 0.8.0 2007-01-26 (changelog)

A couple of new features made it into this release, like a new LightInspector and the support for projected lights. New texturing tools and a skin chooser are available among other things.

Windows Installer

DarkRadiant 0.7.1 2006-11-26

Contains an improved Filter System, a new Media Browser, customisable colour schemes and numerous improvements over the previous release.

Windows Installer

DarkRadiant 0.7.0 2006-11-05

Windows Installer

DarkRadiant 0.6.0 2006-09-29

Windows Installer

DarkRadiant 0.5.3 2006-08-25

Windows Installer

DarkRadiant 0.5.2 2006-08-18

Windows Installer

DarkRadiant 0.5.1 2006-07-23

Windows Installer

DarkRadiant 0.5.0 2006-07-16

Windows Installer

Download latest Version 3.8.0

Windows Installer

Windows Portable (7z)

macOS

Debian / Ubuntu / Kubuntu:

Use OrbWeaver's PPA, or a darkradiant package for Debian, which is usually available after some time in Ubuntu as well.

Linux - All Distributions

Download the Flatpak version from Flathub, or search for it in Discover or GNOME Software.

Compile from Source:

See the Compilation Guide on our Wiki to build DarkRadiant fresh from its sources.